diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index cb9a93ee488f8e34a0c6237406be301e63d31309..8c6fbcd04f39785ff71d52f260851152db726a51 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -508,6 +508,10 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
     return thread;
 }
 
+bool HaveReadyThreads() {
+    return ready_queue.get_first() != nullptr;
+}
+
 void Reschedule() {
     Thread* cur = GetCurrentThread();
     Thread* next = PopNextReadyThread();
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 6d395585d461a9e0f550453c877ef1b07e5755c8..c557a227975ea97b5026889c59692d5f9e2d194f 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -218,6 +218,11 @@ private:
  */
 SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority);
 
+/**
+ * Returns whether there are any threads that are ready to run.
+ */
+bool HaveReadyThreads();
+
 /**
  * Reschedules to the next available thread (call after current thread is suspended)
  */
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 843d697ec315fb3b284a8ec7977a94e83df41871..2b242ff981e2d9d9edf055c4dca27270de4f7984 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -849,6 +849,11 @@ static ResultCode CancelTimer(Kernel::Handle handle) {
 static void SleepThread(s64 nanoseconds) {
     LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
 
+    // Don't attempt to yield execution if there are no available threads to run,
+    // this way we avoid a useless reschedule to the idle thread.
+    if (nanoseconds == 0 && !Kernel::HaveReadyThreads())
+        return;
+
     // Sleep current thread and check for next thread to schedule
     Kernel::WaitCurrentThread_Sleep();