diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 12d8761200ba27cccbd3e41ab2df2d2679d8f192..c1c88673dfb812ca7476c673321e452f0d71e399 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -102,8 +102,8 @@ struct FramebufferCacheKey {
 
 RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
                                    ScreenInfo& info)
-    : res_cache{*this}, shader_cache{*this, system}, emu_window{window}, screen_info{info},
-      buffer_cache(*this, STREAM_BUFFER_SIZE), global_cache{*this} {
+    : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, emu_window{window},
+      screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
     // Create sampler objects
     for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
         texture_samplers[i].Create();