From 996ddb202b3dfdf7eed64532b3399a244ad0d5c2 Mon Sep 17 00:00:00 2001
From: Mat M <mathew1800@gmail.com>
Date: Fri, 8 Feb 2019 14:03:10 +0100
Subject: [PATCH] Use constexpr char array instead of string where applicable

Co-Authored-By: FreddyFunk <frederic.laing.development@gmail.com>
---
 src/yuzu/main.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index b1df2760d9..6d42bc67f6 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1072,7 +1072,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
     ASSERT(program_id != 0);
 
     std::string transferable_shader_cache_file_path;
-    const std::string open_target = "Transferable Shader Cache";
+    constexpr char open_target[] = "Transferable Shader Cache";
     const std::string tranferable_shader_cache_folder =
         FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir) + "opengl" + DIR_SEP "transferable";
 
-- 
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