From 8e2b248e05c99c9cf505a351bc9234cedd5fa3b4 Mon Sep 17 00:00:00 2001
From: Subv <subv2112@gmail.com>
Date: Sun, 1 Feb 2015 15:31:21 -0500
Subject: [PATCH] Build: Fixed some warnings

---
 src/common/string_util.cpp          |  6 +--
 src/core/core_timing.cpp            | 10 ++--
 src/core/hle/kernel/kernel.cpp      |  4 +-
 src/core/hle/kernel/kernel.h        |  2 +-
 src/core/hle/kernel/timer.cpp       |  2 +-
 src/core/hle/service/cfg/cfg_u.cpp  |  2 +-
 src/core/hle/service/fs/archive.cpp |  8 +--
 src/core/hle/service/gsp_gpu.cpp    | 78 +++++++++++++++++------------
 src/core/loader/loader.cpp          |  4 +-
 src/video_core/gpu_debugger.h       |  2 +-
 src/video_core/vertex_shader.cpp    |  4 +-
 11 files changed, 70 insertions(+), 52 deletions(-)

diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index b3b772bd9b..3264dd51a5 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -426,7 +426,7 @@ std::u16string UTF8ToUTF16(const std::string& input)
 
 static std::string UTF16ToUTF8(const std::wstring& input)
 {
-    auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), input.size(), nullptr, 0, nullptr, nullptr);
+    auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()), nullptr, 0, nullptr, nullptr);
 
     std::string output;
     output.resize(size);
@@ -439,12 +439,12 @@ static std::string UTF16ToUTF8(const std::wstring& input)
 
 static std::wstring CPToUTF16(u32 code_page, const std::string& input)
 {
-    auto const size = MultiByteToWideChar(code_page, 0, input.data(), input.size(), nullptr, 0);
+    auto const size = MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
 
     std::wstring output;
     output.resize(size);
 
-    if (size == 0 || size != MultiByteToWideChar(code_page, 0, input.data(), input.size(), &output[0], output.size()))
+    if (size == 0 || size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), &output[0], static_cast<int>(output.size())))
         output.clear();
 
     return output;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index d96d3fe168..a88a5dd178 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -459,7 +459,7 @@ void MoveEvents() {
 }
 
 void ForceCheck() {
-    int cycles_executed = g_slice_length - Core::g_app_core->down_count;
+    s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
     global_timer += cycles_executed;
     // This will cause us to check for new events immediately.
     Core::g_app_core->down_count = 0;
@@ -468,7 +468,7 @@ void ForceCheck() {
 }
 
 void Advance() {
-    int cycles_executed = g_slice_length - Core::g_app_core->down_count;
+    s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
     global_timer += cycles_executed;
     Core::g_app_core->down_count = g_slice_length;
 
@@ -504,13 +504,13 @@ void LogPendingEvents() {
 }
 
 void Idle(int max_idle) {
-    int cycles_down = Core::g_app_core->down_count;
+    s64 cycles_down = Core::g_app_core->down_count;
     if (max_idle != 0 && cycles_down > max_idle)
         cycles_down = max_idle;
 
     if (first && cycles_down > 0) {
-        int cycles_executed = g_slice_length - Core::g_app_core->down_count;
-        int cycles_next_event = (int)(first->time - global_timer);
+        s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
+        s64 cycles_next_event = first->time - global_timer;
 
         if (cycles_next_event < cycles_executed + cycles_down) {
             cycles_down = cycles_next_event - cycles_executed;
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index eb61d8ef37..498b2ec98d 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -96,7 +96,7 @@ ResultCode HandleTable::Close(Handle handle) {
     if (!IsValid(handle))
         return ERR_INVALID_HANDLE;
 
-    size_t slot = GetSlot(handle);
+    u16 slot = GetSlot(handle);
 
     objects[slot] = nullptr;
 
@@ -127,7 +127,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
 }
 
 void HandleTable::Clear() {
-    for (size_t i = 0; i < MAX_COUNT; ++i) {
+    for (u16 i = 0; i < MAX_COUNT; ++i) {
         generations[i] = i + 1;
         objects[i] = nullptr;
     }
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 4d8e388b64..2d295ea001 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -253,7 +253,7 @@ private:
      */
     static const size_t MAX_COUNT = 4096;
 
-    static size_t GetSlot(Handle handle)    { return handle >> 15; }
+    static u16 GetSlot(Handle handle)    { return handle >> 15; }
     static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; }
 
     /// Stores the Object referenced by the handle or null if the slot is empty.
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index aa0afb796d..610e26a3c8 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -63,7 +63,7 @@ void Timer::Clear() {
 
 /// The timer callback event, called when a timer is fired
 static void TimerCallback(u64 timer_handle, int cycles_late) {
-    SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(timer_handle);
+    SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle));
 
     if (timer == nullptr) {
         LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08X", timer_handle);
diff --git a/src/core/hle/service/cfg/cfg_u.cpp b/src/core/hle/service/cfg/cfg_u.cpp
index 4c5eac3826..a65da90c52 100644
--- a/src/core/hle/service/cfg/cfg_u.cpp
+++ b/src/core/hle/service/cfg/cfg_u.cpp
@@ -85,7 +85,7 @@ static void GetCountryCodeID(Service::Interface* self) {
     // The following algorithm will fail if the first country code isn't 0.
     DEBUG_ASSERT(country_codes[0] == 0);
 
-    for (size_t id = 0; id < country_codes.size(); ++id) {
+    for (u16 id = 0; id < country_codes.size(); ++id) {
         if (country_codes[id] == country_code) {
             country_code_id = id;
             break;
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index 37bcec2198..a69c4f25b3 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -87,8 +87,8 @@ ResultVal<bool> File::SyncRequest() {
             u32 length = cmd_buff[3];
             u32 address = cmd_buff[5];
             LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x",
-                GetTypeName().c_str(), GetName().c_str(), offset, length, address);
-            cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address));
+                      GetTypeName().c_str(), GetName().c_str(), offset, length, address);
+            cmd_buff[2] = static_cast<u32>(backend->Read(offset, length, Memory::GetPointer(address)));
             break;
         }
 
@@ -100,8 +100,8 @@ ResultVal<bool> File::SyncRequest() {
             u32 flush = cmd_buff[4];
             u32 address = cmd_buff[6];
             LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x",
-                GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush);
-            cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address));
+                      GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush);
+            cmd_buff[2] = static_cast<u32>(backend->Write(offset, length, flush, Memory::GetPointer(address)));
             break;
         }
 
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index dcc1b6942b..31e61391ff 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -199,15 +199,22 @@ static void ReadHWRegs(Service::Interface* self) {
 static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
     u32 base_address = 0x400000;
     if (info.active_fb == 0) {
-        WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left1), 4, &info.address_left);
-        WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right1), 4, &info.address_right);
+        WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4, 
+                &info.address_left);
+        WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4, 
+                &info.address_right);
     } else {
-        WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left2), 4, &info.address_left);
-        WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right2), 4, &info.address_right);
+        WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4, 
+                &info.address_left);
+        WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4, 
+                &info.address_right);
     }
-    WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].stride), 4, &info.stride);
-    WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].color_format), 4, &info.format);
-    WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].active_fb), 4, &info.shown_fb);
+    WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4, 
+            &info.stride);
+    WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), 4, 
+            &info.format);
+    WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), 4, 
+            &info.shown_fb);
 }
 
 /**
@@ -346,11 +353,12 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
     {
         auto& params = command.set_command_list_last;
 
-        WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), 
+                Memory::VirtualToPhysicalAddress(params.address) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), params.size);
 
         // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
-        WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1);
 
         break;
     }
@@ -360,27 +368,33 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
     case CommandId::SET_MEMORY_FILL:
     {
         auto& params = command.memory_fill;
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), Memory::VirtualToPhysicalAddress(params.start1) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), Memory::VirtualToPhysicalAddress(params.end1) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1);
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1);
-
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), Memory::VirtualToPhysicalAddress(params.start2) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
-        WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), 
+                Memory::VirtualToPhysicalAddress(params.start1) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), 
+                Memory::VirtualToPhysicalAddress(params.end1) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].size)), params.end1 - params.start1);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value)), params.value1);
+
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), 
+                Memory::VirtualToPhysicalAddress(params.start2) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), 
+                Memory::VirtualToPhysicalAddress(params.end2) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].size)), params.end2 - params.start2);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value)), params.value2);
         break;
     }
 
     case CommandId::SET_DISPLAY_TRANSFER:
     {
         auto& params = command.image_copy;
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), 
+                Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), 
+                Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
         break;
     }
 
@@ -388,14 +402,16 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
     case CommandId::SET_TEXTURE_COPY:
     {
         auto& params = command.image_copy;
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), 
+                Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), 
+                Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
 
         // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
-        WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
+        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
         break;
     }
 
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 94dcc50f98..aca09b3745 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -86,8 +86,10 @@ static const char* GetFileTypeString(FileType type) {
         return "raw";
     case FileType::Error:
     case FileType::Unknown:
-        return "unknown";
+        break;
     }
+
+    return "unknown";
 }
 
 ResultStatus LoadFile(const std::string& filename) {
diff --git a/src/video_core/gpu_debugger.h b/src/video_core/gpu_debugger.h
index c2c8989920..03641d93b0 100644
--- a/src/video_core/gpu_debugger.h
+++ b/src/video_core/gpu_debugger.h
@@ -64,7 +64,7 @@ public:
         memcpy(&cmd, command_data, sizeof(GSP_GPU::Command));
 
         ForEachObserver([this](DebuggerObserver* observer) {
-                          observer->GXCommandProcessed(this->gx_command_history.size());
+                          observer->GXCommandProcessed(static_cast<int>(this->gx_command_history.size()));
                         } );
     }
 
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp
index 0bd52231bf..80935a50a5 100644
--- a/src/video_core/vertex_shader.cpp
+++ b/src/video_core/vertex_shader.cpp
@@ -252,7 +252,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
 
                     // TODO: Be stable against division by zero!
                     // TODO: I think this might be wrong... we should only use one component here
-                    dest[i] = float24::FromFloat32(1.0 / src1[i].ToFloat32());
+                    dest[i] = float24::FromFloat32(1.0f / src1[i].ToFloat32());
                 }
 
                 break;
@@ -267,7 +267,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
 
                     // TODO: Be stable against division by zero!
                     // TODO: I think this might be wrong... we should only use one component here
-                    dest[i] = float24::FromFloat32(1.0 / sqrt(src1[i].ToFloat32()));
+                    dest[i] = float24::FromFloat32(1.0f / sqrt(src1[i].ToFloat32()));
                 }
 
                 break;
-- 
GitLab