diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 3f6bec5fae6b9c21528ee3e2a10c897f787745a3..db2728a7bce2c0e4b9cfe97610f8d5c0b83e5692 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -542,8 +542,12 @@ void Reschedule() {
 
     HLE::DoneRescheduling();
 
-    // Don't bother switching to the same thread
-    if (next == cur)
+    // Don't bother switching to the same thread.
+    // But if the thread was waiting on objects, we still need to switch it
+    // to perform PC modification, change state to RUNNING, etc.
+    // This occurs in the case when an object the thread is waiting on immediately wakes up
+    // the current thread before Reschedule() is called.
+    if (next == cur && (next == nullptr || next->waitsynch_waited == false))
         return;
 
     if (cur && next) {