diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index cd7569e2f5c644797181b06a83856eceb7aea554..46eaad0217d9ea5bc878d4d5470eae946a6cb66d 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -811,6 +811,7 @@ private: if (!opcode) { NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value); UNREACHABLE(); + return offset + 1; } shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());