diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index cd7569e2f5c644797181b06a83856eceb7aea554..46eaad0217d9ea5bc878d4d5470eae946a6cb66d 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -811,6 +811,7 @@ private:
         if (!opcode) {
             NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value);
             UNREACHABLE();
+            return offset + 1;
         }
 
         shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());