diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h
index 81d15c62a8a911208585369d01640353b521d142..2a6e8bbbb3294596c4228d2b09bdb23afdc23d42 100644
--- a/src/video_core/engines/fermi_2d.h
+++ b/src/video_core/engines/fermi_2d.h
@@ -36,9 +36,9 @@ public:
             RenderTargetFormat format;
             BitField<0, 1, u32> linear;
             union {
-                BitField<0, 4, u32> block_depth;
+                BitField<0, 4, u32> block_width;
                 BitField<4, 4, u32> block_height;
-                BitField<8, 4, u32> block_width;
+                BitField<8, 4, u32> block_depth;
             };
             u32 depth;
             u32 layer;
@@ -53,10 +53,20 @@ public:
                                              address_low);
             }
 
+            u32 BlockWidth() const {
+                // The block width is stored in log2 format.
+                return 1 << block_width;
+            }
+
             u32 BlockHeight() const {
                 // The block height is stored in log2 format.
                 return 1 << block_height;
             }
+
+            u32 BlockDepth() const {
+                // The block depth is stored in log2 format.
+                return 1 << block_depth;
+            }
         };
         static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
 
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 20e1884dabb34b88f23df543a08584181c0d198c..c8d1b6478bc7cd5d02b4f80da71430ad8a287935 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -347,6 +347,16 @@ public:
             DecrWrap = 8,
         };
 
+        enum class MemoryLayout : u32 {
+            Linear = 0,
+            BlockLinear = 1,
+        };
+
+        enum class InvMemoryLayout : u32 {
+            BlockLinear = 0,
+            Linear = 1,
+        };
+
         struct Cull {
             enum class FrontFace : u32 {
                 ClockWise = 0x0900,
@@ -432,7 +442,12 @@ public:
             u32 width;
             u32 height;
             Tegra::RenderTargetFormat format;
-            u32 block_dimensions;
+            union {
+                BitField<0, 3, u32> block_width;
+                BitField<4, 3, u32> block_height;
+                BitField<8, 3, u32> block_depth;
+                BitField<12, 1, InvMemoryLayout> type;
+            } memory_layout;
             u32 array_mode;
             u32 layer_stride;
             u32 base_layer;
@@ -562,7 +577,12 @@ public:
                     u32 address_high;
                     u32 address_low;
                     Tegra::DepthFormat format;
-                    u32 block_dimensions;
+                    union {
+                        BitField<0, 4, u32> block_width;
+                        BitField<4, 4, u32> block_height;
+                        BitField<8, 4, u32> block_depth;
+                        BitField<20, 1, InvMemoryLayout> type;
+                    } memory_layout;
                     u32 layer_stride;
 
                     GPUVAddr Address() const {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 56ff83eff04589b47d4ab250a10acb1814bef3ed..65a220c411765dd261ef711837640ee77a87f945 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -45,7 +45,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
     SurfaceParams params{};
     params.addr = TryGetCpuAddr(config.tic.Address());
     params.is_tiled = config.tic.IsTiled();
+    params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
     params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
+    params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
     params.pixel_format =
         PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value());
     params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
@@ -97,8 +99,11 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
     const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]};
     SurfaceParams params{};
     params.addr = TryGetCpuAddr(config.Address());
-    params.is_tiled = true;
-    params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
+    params.is_tiled =
+        config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+    params.block_width = 1 << config.memory_layout.block_width;
+    params.block_height = 1 << config.memory_layout.block_height;
+    params.block_depth = 1 << config.memory_layout.block_depth;
     params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
     params.component_type = ComponentTypeFromRenderTarget(config.format);
     params.type = GetFormatType(params.pixel_format);
@@ -120,13 +125,16 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
     return params;
 }
 
-/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
-                                                             Tegra::GPUVAddr zeta_address,
-                                                             Tegra::DepthFormat format) {
+/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
+    u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
+    u32 block_width, u32 block_height, u32 block_depth,
+    Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
     SurfaceParams params{};
     params.addr = TryGetCpuAddr(zeta_address);
-    params.is_tiled = true;
-    params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
+    params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+    params.block_width = 1 << std::min(block_width, 5U);
+    params.block_height = 1 << std::min(block_height, 5U);
+    params.block_depth = 1 << std::min(block_depth, 5U);
     params.pixel_format = PixelFormatFromDepthFormat(format);
     params.component_type = ComponentTypeFromDepthFormat(format);
     params.type = GetFormatType(params.pixel_format);
@@ -148,7 +156,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
     SurfaceParams params{};
     params.addr = TryGetCpuAddr(config.Address());
     params.is_tiled = !config.linear;
-    params.block_height = params.is_tiled ? config.BlockHeight() : 0,
+    params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
+    params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
+    params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
     params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
     params.component_type = ComponentTypeFromRenderTarget(config.format);
     params.type = GetFormatType(params.pixel_format);
@@ -818,6 +828,11 @@ void CachedSurface::LoadGLBuffer() {
     if (params.is_tiled) {
         gl_buffer.resize(total_size);
 
+        ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
+                   params.block_width, static_cast<u32>(params.target));
+        ASSERT_MSG(params.block_depth == 1, "Block depth is defined as {} on texture type {}",
+                   params.block_depth, static_cast<u32>(params.target));
+
         // TODO(bunnei): This only unswizzles and copies a 2D texture - we do not yet know how to do
         // this for 3D textures, etc.
         switch (params.target) {
@@ -989,7 +1004,9 @@ Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) {
     }
 
     SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer(
-        regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format)};
+        regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format,
+        regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
+        regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
 
     return GetSurface(depth_params, preserve_contents);
 }
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 0b4940b3c3fd2bd5decfbb099cc39d34fa39e559..66d98ad4e088ccdd32621c086087eee190048043 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -716,9 +716,10 @@ struct SurfaceParams {
     static SurfaceParams CreateForFramebuffer(std::size_t index);
 
     /// Creates SurfaceParams for a depth buffer configuration
-    static SurfaceParams CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
-                                              Tegra::GPUVAddr zeta_address,
-                                              Tegra::DepthFormat format);
+    static SurfaceParams CreateForDepthBuffer(
+        u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
+        u32 block_width, u32 block_height, u32 block_depth,
+        Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);
 
     /// Creates SurfaceParams for a Fermi2D surface copy
     static SurfaceParams CreateForFermiCopySurface(
@@ -733,7 +734,9 @@ struct SurfaceParams {
 
     VAddr addr;
     bool is_tiled;
+    u32 block_width;
     u32 block_height;
+    u32 block_depth;
     PixelFormat pixel_format;
     ComponentType component_type;
     SurfaceType type;
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 8f31d825a31a41d05db312c4a2b0214d64a3566a..58d17abcbfd7ea3f4e0a582e39959de411ba64c4 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -161,7 +161,9 @@ struct TICEntry {
         BitField<21, 3, TICHeaderVersion> header_version;
     };
     union {
+        BitField<0, 3, u32> block_width;
         BitField<3, 3, u32> block_height;
+        BitField<6, 3, u32> block_depth;
 
         // High 16 bits of the pitch value
         BitField<0, 16, u32> pitch_high;
@@ -202,13 +204,24 @@ struct TICEntry {
         return depth_minus_1 + 1;
     }
 
+    u32 BlockWidth() const {
+        ASSERT(IsTiled());
+        // The block height is stored in log2 format.
+        return 1 << block_width;
+    }
+
     u32 BlockHeight() const {
-        ASSERT(header_version == TICHeaderVersion::BlockLinear ||
-               header_version == TICHeaderVersion::BlockLinearColorKey);
+        ASSERT(IsTiled());
         // The block height is stored in log2 format.
         return 1 << block_height;
     }
 
+    u32 BlockDepth() const {
+        ASSERT(IsTiled());
+        // The block height is stored in log2 format.
+        return 1 << block_depth;
+    }
+
     bool IsTiled() const {
         return header_version == TICHeaderVersion::BlockLinear ||
                header_version == TICHeaderVersion::BlockLinearColorKey;