diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h
index 3211f01124d4a4ccb771c2ae59e75aa0280c988d..2d467a2401e1c00fa7e3535942ee4604587ef153 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.h
+++ b/src/video_core/renderer_opengl/gl_global_cache.h
@@ -66,7 +66,6 @@ public:
                                  Tegra::Engines::Maxwell3D::Regs::ShaderStage stage);
 
 protected:
-
     void FlushObjectInner(const GlobalRegion& object) override {
         object->Flush();
     }
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 7a68b8738b44665557e26538b88785697da03c39..67f99a56847832361fc8adcfbc18f431700bbf7e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -628,9 +628,11 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
 }
 
 MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
-void CachedSurface::LoadGLBuffer() {
+void CachedSurface::LoadGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem) {
     MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
-    gl_buffer.resize(params.max_mip_level);
+    auto& gl_buffer = res_cache_tmp_mem.gl_buffer;
+    if (gl_buffer.size() < params.max_mip_level)
+        gl_buffer.resize(params.max_mip_level);
     for (u32 i = 0; i < params.max_mip_level; i++)
         gl_buffer[i].resize(params.GetMipmapSizeGL(i));
     if (params.is_tiled) {
@@ -668,13 +670,13 @@ void CachedSurface::LoadGLBuffer() {
 }
 
 MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
-void CachedSurface::FlushGLBuffer() {
+void CachedSurface::FlushGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem) {
     MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
 
     ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented");
 
+    auto& gl_buffer = res_cache_tmp_mem.gl_buffer;
     // OpenGL temporary buffer needs to be big enough to store raw texture size
-    gl_buffer.resize(1);
     gl_buffer[0].resize(GetSizeInBytes());
 
     const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
@@ -710,10 +712,12 @@ void CachedSurface::FlushGLBuffer() {
     }
 }
 
-void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
-                                          GLuint draw_fb_handle) {
+void CachedSurface::UploadGLMipmapTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, u32 mip_map,
+                                          GLuint read_fb_handle, GLuint draw_fb_handle) {
     const auto& rect{params.GetRect(mip_map)};
 
+    auto& gl_buffer = res_cache_tmp_mem.gl_buffer;
+
     // Load data from memory to the surface
     const auto x0 = static_cast<GLint>(rect.left);
     const auto y0 = static_cast<GLint>(rect.bottom);
@@ -842,11 +846,12 @@ void CachedSurface::EnsureTextureDiscrepantView() {
 }
 
 MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
-void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
+void CachedSurface::UploadGLTexture(RasterizerTemporaryMemory& res_cache_tmp_mem,
+                                    GLuint read_fb_handle, GLuint draw_fb_handle) {
     MICROPROFILE_SCOPE(OpenGL_TextureUL);
 
     for (u32 i = 0; i < params.max_mip_level; i++)
-        UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
+        UploadGLMipmapTexture(res_cache_tmp_mem, i, read_fb_handle, draw_fb_handle);
 }
 
 void CachedSurface::UpdateSwizzle(Tegra::Texture::SwizzleSource swizzle_x,
@@ -926,8 +931,8 @@ Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool pre
 }
 
 void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
-    surface->LoadGLBuffer();
-    surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
+    surface->LoadGLBuffer(temporal_memory);
+    surface->UploadGLTexture(temporal_memory, read_framebuffer.handle, draw_framebuffer.handle);
     surface->MarkAsModified(false, *this);
     surface->MarkForReload(false);
 }
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 4b21c555fc0ca2b93eac61cf93e49b18aa2efbfd..6263ef3e75b17842b00ef2c063da5d7d44b38eab 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -355,6 +355,12 @@ namespace OpenGL {
 
 class RasterizerOpenGL;
 
+// This is used to store temporary big buffers,
+// instead of creating/destroying all the time
+struct RasterizerTemporaryMemory {
+    std::vector<std::vector<u8>> gl_buffer;
+};
+
 class CachedSurface final : public RasterizerCacheObject {
 public:
     explicit CachedSurface(const SurfaceParams& params);
@@ -393,11 +399,12 @@ public:
     }
 
     // Read/Write data in Switch memory to/from gl_buffer
-    void LoadGLBuffer();
-    void FlushGLBuffer();
+    void LoadGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem);
+    void FlushGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem);
 
     // Upload data in gl_buffer to this surface's texture
-    void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
+    void UploadGLTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, GLuint read_fb_handle,
+                         GLuint draw_fb_handle);
 
     void UpdateSwizzle(Tegra::Texture::SwizzleSource swizzle_x,
                        Tegra::Texture::SwizzleSource swizzle_y,
@@ -425,13 +432,13 @@ public:
     }
 
 private:
-    void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle);
+    void UploadGLMipmapTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, u32 mip_map,
+                               GLuint read_fb_handle, GLuint draw_fb_handle);
 
     void EnsureTextureDiscrepantView();
 
     OGLTexture texture;
     OGLTexture discrepant_view;
-    std::vector<std::vector<u8>> gl_buffer;
     SurfaceParams params{};
     GLenum gl_target{};
     GLenum gl_internal_format{};
@@ -471,7 +478,7 @@ public:
 
 protected:
     void FlushObjectInner(const Surface& object) override {
-        object->FlushGLBuffer();
+        object->FlushGLBuffer(temporal_memory);
     }
 
 private:
@@ -520,6 +527,8 @@ private:
     std::array<Surface, Maxwell::NumRenderTargets> current_color_buffers;
     Surface last_depth_buffer;
 
+    RasterizerTemporaryMemory temporal_memory;
+
     using SurfaceIntervalCache = boost::icl::interval_map<CacheAddr, Surface>;
     using SurfaceInterval = typename SurfaceIntervalCache::interval_type;
 
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 5082f86b6cc7fd258542d60ba5c4601f4e62829b..3edf460df7bb7685354f2af0a68f7624e305e110 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -49,7 +49,6 @@ public:
         return alignment;
     }
 
-
 private:
     VAddr cpu_addr{};
     std::size_t size{};