diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 6f0343888ad35bea51c1ae72235bfb62f6466e32..c9f6b82b7bff78d8d8f1c77495474fc053c4fa55 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -49,6 +49,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
     case RenderTargetFormat::RGBA16_UINT:
     case RenderTargetFormat::RGBA16_FLOAT:
     case RenderTargetFormat::RG32_FLOAT:
+    case RenderTargetFormat::RG32_UINT:
         return 8;
     case RenderTargetFormat::RGBA8_UNORM:
     case RenderTargetFormat::RGBA8_SNORM:
@@ -62,6 +63,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
     case RenderTargetFormat::RG16_FLOAT:
     case RenderTargetFormat::R32_FLOAT:
     case RenderTargetFormat::R11G11B10_FLOAT:
+    case RenderTargetFormat::R32_UINT:
         return 4;
     case RenderTargetFormat::R16_UNORM:
     case RenderTargetFormat::R16_SNORM:
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 73abb7a1873f5884fb3301c945cc26b9943174ff..8a90a3a666962b5d08cc6da14b98e3420561d707 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -23,6 +23,7 @@ enum class RenderTargetFormat : u32 {
     RGBA16_UINT = 0xC9,
     RGBA16_FLOAT = 0xCA,
     RG32_FLOAT = 0xCB,
+    RG32_UINT = 0xCD,
     BGRA8_UNORM = 0xCF,
     RGB10_A2_UNORM = 0xD1,
     RGBA8_UNORM = 0xD5,
@@ -34,6 +35,7 @@ enum class RenderTargetFormat : u32 {
     RG16_UINT = 0xDD,
     RG16_FLOAT = 0xDE,
     R11G11B10_FLOAT = 0xE0,
+    R32_UINT = 0xE4,
     R32_FLOAT = 0xE5,
     B5G6R5_UNORM = 0xE8,
     RG8_UNORM = 0xEA,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index d635550d2ebb74d084d68eca1bc19fa9f3e7a7b1..4b48ab8e21d1b06639a7864e823f0c8f52c26fe9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -137,6 +137,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
     {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
     {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},                       // RG8U
     {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false},                                // RG8S
+    {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false},              // RG32UI
+    {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false},              // R32UI
 
     // DepthStencil formats
     {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -275,6 +277,8 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
         MortonCopy<true, PixelFormat::SRGBA8>,
         MortonCopy<true, PixelFormat::RG8U>,
         MortonCopy<true, PixelFormat::RG8S>,
+        MortonCopy<true, PixelFormat::RG32UI>,
+        MortonCopy<true, PixelFormat::R32UI>,
         MortonCopy<true, PixelFormat::Z24S8>,
         MortonCopy<true, PixelFormat::S8Z24>,
         MortonCopy<true, PixelFormat::Z32F>,
@@ -327,6 +331,8 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
         MortonCopy<false, PixelFormat::SRGBA8>,
         MortonCopy<false, PixelFormat::RG8U>,
         MortonCopy<false, PixelFormat::RG8S>,
+        MortonCopy<false, PixelFormat::RG32UI>,
+        MortonCopy<false, PixelFormat::R32UI>,
         MortonCopy<false, PixelFormat::Z24S8>,
         MortonCopy<false, PixelFormat::S8Z24>,
         MortonCopy<false, PixelFormat::Z32F>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 4ab74342e13b8bddef4b3436477775fd6f0651e9..630b40e77c2c148edf552759176364c21a1c1ba1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -61,15 +61,17 @@ struct SurfaceParams {
         SRGBA8 = 35,
         RG8U = 36,
         RG8S = 37,
+        RG32UI = 38,
+        R32UI = 39,
 
         MaxColorFormat,
 
         // DepthStencil formats
-        Z24S8 = 38,
-        S8Z24 = 39,
-        Z32F = 40,
-        Z16 = 41,
-        Z32FS8 = 42,
+        Z24S8 = 40,
+        S8Z24 = 41,
+        Z32F = 42,
+        Z16 = 43,
+        Z32FS8 = 44,
 
         MaxDepthStencilFormat,
 
@@ -145,6 +147,8 @@ struct SurfaceParams {
             1, // SRGBA8
             1, // RG8U
             1, // RG8S
+            1, // RG32UI
+            1, // R32UI
             1, // Z24S8
             1, // S8Z24
             1, // Z32F
@@ -199,6 +203,8 @@ struct SurfaceParams {
             32,  // SRGBA8
             16,  // RG8U
             16,  // RG8S
+            64,  // RG32UI
+            32,  // R32UI
             32,  // Z24S8
             32,  // S8Z24
             32,  // Z32F
@@ -289,6 +295,10 @@ struct SurfaceParams {
             return PixelFormat::R16I;
         case Tegra::RenderTargetFormat::R32_FLOAT:
             return PixelFormat::R32F;
+        case Tegra::RenderTargetFormat::R32_UINT:
+            return PixelFormat::R32UI;
+        case Tegra::RenderTargetFormat::RG32_UINT:
+            return PixelFormat::RG32UI;
         default:
             LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
             UNREACHABLE();
@@ -342,7 +352,15 @@ struct SurfaceParams {
                          static_cast<u32>(component_type));
             UNREACHABLE();
         case Tegra::Texture::TextureFormat::R32_G32:
-            return PixelFormat::RG32F;
+            switch (component_type) {
+            case Tegra::Texture::ComponentType::FLOAT:
+                return PixelFormat::RG32F;
+            case Tegra::Texture::ComponentType::UINT:
+                return PixelFormat::RG32UI;
+            }
+            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+                         static_cast<u32>(component_type));
+            UNREACHABLE();
         case Tegra::Texture::TextureFormat::R32_G32_B32:
             return PixelFormat::RGB32F;
         case Tegra::Texture::TextureFormat::R16:
@@ -362,7 +380,15 @@ struct SurfaceParams {
                          static_cast<u32>(component_type));
             UNREACHABLE();
         case Tegra::Texture::TextureFormat::R32:
-            return PixelFormat::R32F;
+            switch (component_type) {
+            case Tegra::Texture::ComponentType::FLOAT:
+                return PixelFormat::R32F;
+            case Tegra::Texture::ComponentType::UINT:
+                return PixelFormat::R32UI;
+            }
+            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+                         static_cast<u32>(component_type));
+            UNREACHABLE();
         case Tegra::Texture::TextureFormat::ZF32:
             return PixelFormat::Z32F;
         case Tegra::Texture::TextureFormat::Z24S8:
@@ -462,6 +488,8 @@ struct SurfaceParams {
         case Tegra::RenderTargetFormat::RG16_UINT:
         case Tegra::RenderTargetFormat::R8_UINT:
         case Tegra::RenderTargetFormat::R16_UINT:
+        case Tegra::RenderTargetFormat::RG32_UINT:
+        case Tegra::RenderTargetFormat::R32_UINT:
             return ComponentType::UInt;
         case Tegra::RenderTargetFormat::RG16_SINT:
         case Tegra::RenderTargetFormat::R16_SINT: