diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 46f340235f715ac1e92067a5e19effec3c43a882..ee575416137e4eed136134f71a5b4f6780bf7a91 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -10,15 +10,81 @@
 namespace VideoCommon::Shader {
 
 using Tegra::Shader::Instruction;
+using Tegra::Shader::LogicOperation;
 using Tegra::Shader::OpCode;
+using Tegra::Shader::Pred;
+using Tegra::Shader::PredicateResultMode;
+using Tegra::Shader::Register;
 
 u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
 
-    UNIMPLEMENTED();
+    Node op_a = GetRegister(instr.gpr8);
+    Node op_b = Immediate(static_cast<s32>(instr.alu.imm20_32));
+
+    switch (opcode->get().GetId()) {
+    case OpCode::Id::LOP32I: {
+        UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
+                             "Condition codes generation in LOP32I is not implemented");
+
+        if (instr.alu.lop32i.invert_a)
+            op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a);
+
+        if (instr.alu.lop32i.invert_b)
+            op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b);
+
+        WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
+                            Tegra::Shader::PredicateResultMode::None,
+                            Tegra::Shader::Pred::UnusedIndex);
+        break;
+    }
+    default:
+        UNIMPLEMENTED_MSG("Unhandled ArithmeticIntegerImmediate instruction: {}",
+                          opcode->get().GetName());
+    }
 
     return pc;
 }
 
+void ShaderIR::WriteLogicOperation(BasicBlock& bb, Register dest, LogicOperation logic_op,
+                                   Node op_a, Node op_b, PredicateResultMode predicate_mode,
+                                   Pred predicate) {
+    const Node result = [&]() {
+        switch (logic_op) {
+        case LogicOperation::And:
+            return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b);
+        case LogicOperation::Or:
+            return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b);
+        case LogicOperation::Xor:
+            return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b);
+        case LogicOperation::PassB:
+            return op_b;
+        default:
+            UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(logic_op));
+        }
+    }();
+
+    if (dest != Register::ZeroIndex) {
+        SetRegister(bb, dest, result);
+    }
+
+    using Tegra::Shader::PredicateResultMode;
+    // Write the predicate value depending on the predicate mode.
+    switch (predicate_mode) {
+    case PredicateResultMode::None:
+        // Do nothing.
+        return;
+    case PredicateResultMode::NotZero: {
+        // Set the predicate to true if the result is not zero.
+        const Node compare = Operation(OperationCode::LogicalIEqual, result, Immediate(0));
+        SetPredicate(bb, static_cast<u64>(predicate), compare);
+        break;
+    }
+    default:
+        UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}",
+                          static_cast<u32>(predicate_mode));
+    }
+}
+
 } // namespace VideoCommon::Shader
\ No newline at end of file
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 23a4de2a7cc80df349247344b84e486fd85cfd98..b67fd65314c2d9bf81806400df04c0f95919571f 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -697,6 +697,11 @@ private:
                         Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
                         bool is_array, std::size_t bias_offset, std::vector<Node>&& coords);
 
+    void WriteLogicOperation(BasicBlock& bb, Tegra::Shader::Register dest,
+                             Tegra::Shader::LogicOperation logic_op, Node op_a, Node op_b,
+                             Tegra::Shader::PredicateResultMode predicate_mode,
+                             Tegra::Shader::Pred predicate);
+
     template <typename... T>
     inline Node Operation(OperationCode code, const T*... operands) {
         return StoreNode(OperationNode(code, operands...));