diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 88d78d2ada4895ae19463c770ac07df53daf7b96..f20967d8588c8c162a1e4d3c37edcdff135f7bf4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -277,6 +277,14 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
             continue;
         }
 
+        // Currently this stages are not supported in the OpenGL backend.
+        // Todo(Blinkhawk): Port tesselation shaders from Vulkan to OpenGL
+        if (program == Maxwell::ShaderProgram::TesselationControl) {
+            continue;
+        } else if (program == Maxwell::ShaderProgram::TesselationEval) {
+            continue;
+        }
+
         Shader shader{shader_cache.GetStageProgram(program)};
 
         // Stage indices are 0 - 5