From 1b92ae136f3465c39dc33f160f1d5342dcbdf492 Mon Sep 17 00:00:00 2001
From: Subv <subv2112@gmail.com>
Date: Sun, 19 Aug 2018 00:46:34 -0500
Subject: [PATCH] Shaders: Added decodings for  the LDG and STG instructions.

---
 src/video_core/engines/shader_bytecode.h | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index b038a9d922..66c5522e4f 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -513,6 +513,8 @@ public:
         LD_A,
         LD_C,
         ST_A,
+        LDG, // Load from global memory
+        STG, // Store in global memory
         TEX,
         TEXQ, // Texture Query
         TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
@@ -724,6 +726,8 @@ private:
             INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
             INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
             INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
+            INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
+            INST("1110111011011---", Id::STG, Type::Memory, "STG"),
             INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
             INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
             INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
-- 
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