From 0a7f09a99b915042269fac8d117326c20f72e7bf Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Sun, 19 May 2019 02:53:38 -0400
Subject: [PATCH] gl_shader_disk_cache: in-class initialize virtual file offset
 of ShaderDiskCacheOpenGL

Given the offset is assigned a fixed value in the constructor, we can
just assign it directly and get rid of the need to write the name of the
variable again in the constructor initializer list.
---
 src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 3 +--
 src/video_core/renderer_opengl/gl_shader_disk_cache.h   | 5 ++---
 2 files changed, 3 insertions(+), 5 deletions(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index c446945eed..fba9c594af 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -104,8 +104,7 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const {
     return true;
 }
 
-ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system)
-    : system{system}, precompiled_cache_virtual_file_offset{0} {}
+ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {}
 
 ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default;
 
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
index bafd3b3f2a..2da0a4a232 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
@@ -285,11 +285,10 @@ private:
     Core::System& system;
     // Stored transferable shaders
     std::map<u64, std::unordered_set<ShaderDiskCacheUsage>> transferable;
-    // Stores whole precompiled cache which will be read from or saved to the precompiled chache
-    // file
+    // Stores whole precompiled cache which will be read from/saved to the precompiled cache file
     FileSys::VectorVfsFile precompiled_cache_virtual_file;
     // Stores the current offset of the precompiled cache file for IO purposes
-    std::size_t precompiled_cache_virtual_file_offset;
+    std::size_t precompiled_cache_virtual_file_offset = 0;
 
     // The cache has been loaded at boot
     bool tried_to_load{};
-- 
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