// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <array>
#include <cstddef>
#include <memory>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/memory.h"
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"

namespace Tegra {

enum class BufferMethods {
    BindObject = 0,
    CountBufferMethods = 0x40,
};

void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) {
    NGLOG_WARNING(HW_GPU,
                  "Processing method {:08X} on subchannel {} value "
                  "{:08X} remaining params {}",
                  method, subchannel, value, remaining_params);

    if (method == static_cast<u32>(BufferMethods::BindObject)) {
        // Bind the current subchannel to the desired engine id.
        NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
        bound_engines[subchannel] = static_cast<EngineID>(value);
        return;
    }

    if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
        // TODO(Subv): Research and implement these methods.
        NGLOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
        return;
    }

    ASSERT(bound_engines.find(subchannel) != bound_engines.end());

    const EngineID engine = bound_engines[subchannel];

    switch (engine) {
    case EngineID::FERMI_TWOD_A:
        fermi_2d->WriteReg(method, value);
        break;
    case EngineID::MAXWELL_B:
        maxwell_3d->WriteReg(method, value, remaining_params);
        break;
    case EngineID::MAXWELL_COMPUTE_B:
        maxwell_compute->WriteReg(method, value);
        break;
    default:
        UNIMPLEMENTED();
    }
}

void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
    const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
    VAddr current_addr = *head_address;
    while (current_addr < *head_address + size * sizeof(CommandHeader)) {
        const CommandHeader header = {Memory::Read32(current_addr)};
        current_addr += sizeof(u32);

        switch (header.mode.Value()) {
        case SubmissionMode::IncreasingOld:
        case SubmissionMode::Increasing: {
            // Increase the method value with each argument.
            for (unsigned i = 0; i < header.arg_count; ++i) {
                WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
                         header.arg_count - i - 1);
                current_addr += sizeof(u32);
            }
            break;
        }
        case SubmissionMode::NonIncreasingOld:
        case SubmissionMode::NonIncreasing: {
            // Use the same method value for all arguments.
            for (unsigned i = 0; i < header.arg_count; ++i) {
                WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
                         header.arg_count - i - 1);
                current_addr += sizeof(u32);
            }
            break;
        }
        case SubmissionMode::IncreaseOnce: {
            ASSERT(header.arg_count.Value() >= 1);

            // Use the original method for the first argument and then the next method for all other
            // arguments.
            WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
                     header.arg_count - 1);
            current_addr += sizeof(u32);

            for (unsigned i = 1; i < header.arg_count; ++i) {
                WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
                         header.arg_count - i - 1);
                current_addr += sizeof(u32);
            }
            break;
        }
        case SubmissionMode::Inline: {
            // The register value is stored in the bits 16-28 as an immediate
            WriteReg(header.method, header.subchannel, header.inline_data, 0);
            break;
        }
        default:
            UNIMPLEMENTED();
        }
    }
}

} // namespace Tegra
