// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.

#ifndef _COMMON_H_
#define _COMMON_H_

// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
// since it slows down the build a lot.

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

// SVN version number
extern const char *scm_rev_str;
extern const char *netplay_dolphin_ver;

// Force enable logging in the right modes. For some reason, something had changed
// so that debugfast no longer logged.
#if defined(_DEBUG) || defined(DEBUGFAST)
#undef LOGGING
#define LOGGING 1
#endif

#define STACKALIGN

#if __cplusplus >= 201103 || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
#define HAVE_CXX11_SYNTAX 1
#endif

#if HAVE_CXX11_SYNTAX
// An inheritable class to disallow the copy constructor and operator= functions
class NonCopyable
{
protected:
	NonCopyable() {}
	NonCopyable(const NonCopyable&&) {}
	void operator=(const NonCopyable&&) {}
private:
	NonCopyable(NonCopyable&);
	NonCopyable& operator=(NonCopyable& other);
};
#endif

#include "log.h"
#include "common_types.h"
#include "msg_handler.h"
#include "common_funcs.h"
#include "common_paths.h"
#include "platform.h"

#ifdef __APPLE__
// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
#if defined __i386__ && defined __GNUC__
#undef STACKALIGN
#define STACKALIGN __attribute__((__force_align_arg_pointer__))
#endif

#elif defined _WIN32

// Check MSC ver
	#if !defined _MSC_VER || _MSC_VER <= 1000
		#error needs at least version 1000 of MSC
	#endif

	#define NOMINMAX

// Memory leak checks
	#define CHECK_HEAP_INTEGRITY()

// Alignment
	#define GC_ALIGNED16(x) __declspec(align(16)) x
	#define GC_ALIGNED32(x) __declspec(align(32)) x
	#define GC_ALIGNED64(x) __declspec(align(64)) x
	#define GC_ALIGNED128(x) __declspec(align(128)) x
	#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
	#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x

// Since they are always around on windows
	#define HAVE_WX 1
	#define HAVE_OPENAL 1

	#define HAVE_PORTAUDIO 1

// Debug definitions
	#if defined(_DEBUG)
		#include <crtdbg.h>
		#undef CHECK_HEAP_INTEGRITY
		#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
		// If you want to see how much a pain in the ass singletons are, for example:
		// {614} normal block at 0x030C5310, 188 bytes long.
		// Data: <Master Log      > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
		struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
		//CrtDebugBreak breakAt(614);
	#endif // end DEBUG/FAST

#endif

// Windows compatibility
#ifndef _WIN32
#include <limits.h>
#define MAX_PATH PATH_MAX
#ifdef _LP64
#define _M_X64 1
#else
#define _M_IX86 1
#endif
#define __forceinline inline __attribute__((always_inline))
#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
#define GC_ALIGNED128(x) __attribute__((aligned(128))) x
#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
#endif

#ifdef _MSC_VER
#define __strdup _strdup
#define __getcwd _getcwd
#define __chdir _chdir
#else
#define __strdup strdup
#define __getcwd getcwd
#define __chdir chdir
#endif

// Dummy macro for marking translatable strings that can not be immediately translated.
// wxWidgets does not have a true dummy macro for this.
#define _trans(a) a

#if defined _M_GENERIC
#  define _M_SSE 0x0
#elif defined __GNUC__
# if defined __SSE4_2__
#  define _M_SSE 0x402
# elif defined __SSE4_1__
#  define _M_SSE 0x401
# elif defined __SSSE3__
#  define _M_SSE 0x301
# elif defined __SSE3__
#  define _M_SSE 0x300
# endif
#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
#  define _M_SSE 0x402
#endif

// Host communication.
enum HOST_COMM
{
	// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
	WM_USER_STOP = 10,
	WM_USER_CREATE,
	WM_USER_SETCURSOR,
};

// Used for notification on emulation state
enum EMUSTATE_CHANGE
{
	EMUSTATE_CHANGE_PLAY = 1,
	EMUSTATE_CHANGE_PAUSE,
	EMUSTATE_CHANGE_STOP
};

#endif // _COMMON_H_
