// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <atomic>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h"

namespace Service::HID {

// Updating period for each HID device.
// TODO(shinyquagsire23): These need better values.
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;

class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
    IAppletResource() : ServiceFramework("IAppletResource") {
        static const FunctionInfo functions[] = {
            {0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
        };
        RegisterHandlers(functions);

        shared_mem = Kernel::SharedMemory::Create(
            nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read,
            0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");

        // Register update callbacks
        pad_update_event = CoreTiming::RegisterEvent(
            "HID::UpdatePadCallback",
            [this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });

        // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)

        CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
    }

    ~IAppletResource() {
        CoreTiming::UnscheduleEvent(pad_update_event, 0);
    }

private:
    void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2, 1};
        rb.Push(RESULT_SUCCESS);
        rb.PushCopyObjects(shared_mem);
        NGLOG_DEBUG(Service_HID, "called");
    }

    void LoadInputDevices() {
        std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
                       Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
                       buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
        std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
                       Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
                       sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
        // TODO(shinyquagsire23): gyro, touch, mouse, keyboard
    }

    void UpdatePadCallback(u64 userdata, int cycles_late) {
        SharedMemory mem{};
        std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));

        if (is_device_reload_pending.exchange(false))
            LoadInputDevices();

        // Set up controllers as neon red+blue Joy-Con attached to console
        ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
        controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
        controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
        controller_header.right_color_body = JOYCON_BODY_NEON_RED;
        controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
        controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
        controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;

        for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
            for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
                ControllerLayout& layout = mem.controllers[controller].layouts[index];
                layout.header.num_entries = HID_NUM_ENTRIES;
                layout.header.max_entry_index = HID_NUM_ENTRIES - 1;

                // HID shared memory stores the state of the past 17 samples in a circlular buffer,
                // each with a timestamp in number of samples since boot.
                layout.header.timestamp_ticks = CoreTiming::GetTicks();
                layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;

                ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
                entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
                entry.timestamp++;
                // TODO(shinyquagsire23): Is this always identical to timestamp?
                entry.timestamp_2++;

                // TODO(shinyquagsire23): More than just handheld input
                if (controller != Controller_Handheld)
                    continue;

                // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
                // For now everything is just the default handheld layout, but split Joy-Con will
                // rotate the face buttons and directions for certain layouts.
                ControllerPadState& state = entry.buttons;
                using namespace Settings::NativeButton;
                state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
                state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
                state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
                state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
                state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
                state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
                state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
                state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
                state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
                state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
                state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
                state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());

                state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
                state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
                state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
                state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());

                state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
                state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
                state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
                state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());

                state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
                state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
                state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
                state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());

                state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
                state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());

                const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
                const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
                entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
                entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
                entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
                entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
            }
        }

        // TODO(bunnei): Properly implement the touch screen, the below will just write empty data

        TouchScreen& touchscreen = mem.touchscreen;
        const u64 last_entry = touchscreen.header.latest_entry;
        const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
        const u64 timestamp = CoreTiming::GetTicks();
        const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
        touchscreen.header.timestamp_ticks = timestamp;
        touchscreen.header.num_entries = touchscreen.entries.size();
        touchscreen.header.latest_entry = curr_entry;
        touchscreen.header.max_entry_index = touchscreen.entries.size();
        touchscreen.header.timestamp = timestamp;
        touchscreen.entries[curr_entry].header.timestamp = sample_counter;
        touchscreen.entries[curr_entry].header.num_touches = 0;

        // TODO(shinyquagsire23): Properly implement mouse
        Mouse& mouse = mem.mouse;
        const u64 last_mouse_entry = mouse.header.latest_entry;
        const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
        const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
        mouse.header.timestamp_ticks = timestamp;
        mouse.header.num_entries = mouse.entries.size();
        mouse.header.max_entry_index = mouse.entries.size();
        mouse.header.latest_entry = curr_mouse_entry;

        mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
        mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;

        // TODO(shinyquagsire23): Properly implement keyboard
        Keyboard& keyboard = mem.keyboard;
        const u64 last_keyboard_entry = keyboard.header.latest_entry;
        const u64 curr_keyboard_entry =
            (keyboard.header.latest_entry + 1) % keyboard.entries.size();
        const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
        keyboard.header.timestamp_ticks = timestamp;
        keyboard.header.num_entries = keyboard.entries.size();
        keyboard.header.latest_entry = last_keyboard_entry;
        keyboard.header.max_entry_index = keyboard.entries.size();

        keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
        keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;

        // TODO(shinyquagsire23): Figure out what any of these are
        for (size_t i = 0; i < mem.unk_input_1.size(); i++) {
            UnkInput1& input = mem.unk_input_1[i];
            const u64 last_input_entry = input.header.latest_entry;
            const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
            const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;

            input.header.timestamp_ticks = timestamp;
            input.header.num_entries = input.entries.size();
            input.header.latest_entry = last_input_entry;
            input.header.max_entry_index = input.entries.size();

            input.entries[curr_input_entry].timestamp = input_sample_counter;
            input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
        }

        for (size_t i = 0; i < mem.unk_input_2.size(); i++) {
            UnkInput2& input = mem.unk_input_2[i];

            input.header.timestamp_ticks = timestamp;
            input.header.num_entries = 17;
            input.header.latest_entry = 0;
            input.header.max_entry_index = 0;
        }

        UnkInput3& input = mem.unk_input_3;
        const u64 last_input_entry = input.header.latest_entry;
        const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
        const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;

        input.header.timestamp_ticks = timestamp;
        input.header.num_entries = input.entries.size();
        input.header.latest_entry = last_input_entry;
        input.header.max_entry_index = input.entries.size();

        input.entries[curr_input_entry].timestamp = input_sample_counter;
        input.entries[curr_input_entry].timestamp_2 = input_sample_counter;

        // TODO(shinyquagsire23): Signal events

        std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));

        // Reschedule recurrent event
        CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
    }

    // Handle to shared memory region designated to HID service
    Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;

    // CoreTiming update events
    CoreTiming::EventType* pad_update_event;

    // Stored input state info
    std::atomic<bool> is_device_reload_pending{true};
    std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
        buttons;
    std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
};

class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
public:
    IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
        static const FunctionInfo functions[] = {
            {0, &IActiveVibrationDeviceList::ActivateVibrationDevice, "ActivateVibrationDevice"},
        };
        RegisterHandlers(functions);
    }

private:
    void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }
};

class Hid final : public ServiceFramework<Hid> {
public:
    Hid() : ServiceFramework("hid") {
        static const FunctionInfo functions[] = {
            {0, &Hid::CreateAppletResource, "CreateAppletResource"},
            {1, &Hid::ActivateDebugPad, "ActivateDebugPad"},
            {11, &Hid::ActivateTouchScreen, "ActivateTouchScreen"},
            {21, &Hid::ActivateMouse, "ActivateMouse"},
            {31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
            {40, nullptr, "AcquireXpadIdEventHandle"},
            {41, nullptr, "ReleaseXpadIdEventHandle"},
            {51, nullptr, "ActivateXpad"},
            {55, nullptr, "GetXpadIds"},
            {56, nullptr, "ActivateJoyXpad"},
            {58, nullptr, "GetJoyXpadLifoHandle"},
            {59, nullptr, "GetJoyXpadIds"},
            {60, nullptr, "ActivateSixAxisSensor"},
            {61, nullptr, "DeactivateSixAxisSensor"},
            {62, nullptr, "GetSixAxisSensorLifoHandle"},
            {63, nullptr, "ActivateJoySixAxisSensor"},
            {64, nullptr, "DeactivateJoySixAxisSensor"},
            {65, nullptr, "GetJoySixAxisSensorLifoHandle"},
            {66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
            {67, nullptr, "StopSixAxisSensor"},
            {68, nullptr, "IsSixAxisSensorFusionEnabled"},
            {69, nullptr, "EnableSixAxisSensorFusion"},
            {70, nullptr, "SetSixAxisSensorFusionParameters"},
            {71, nullptr, "GetSixAxisSensorFusionParameters"},
            {72, nullptr, "ResetSixAxisSensorFusionParameters"},
            {73, nullptr, "SetAccelerometerParameters"},
            {74, nullptr, "GetAccelerometerParameters"},
            {75, nullptr, "ResetAccelerometerParameters"},
            {76, nullptr, "SetAccelerometerPlayMode"},
            {77, nullptr, "GetAccelerometerPlayMode"},
            {78, nullptr, "ResetAccelerometerPlayMode"},
            {79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
            {80, nullptr, "GetGyroscopeZeroDriftMode"},
            {81, nullptr, "ResetGyroscopeZeroDriftMode"},
            {82, nullptr, "IsSixAxisSensorAtRest"},
            {91, nullptr, "ActivateGesture"},
            {100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
            {101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
            {102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
            {103, &Hid::ActivateNpad, "ActivateNpad"},
            {104, nullptr, "DeactivateNpad"},
            {106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
             "AcquireNpadStyleSetUpdateEventHandle"},
            {107, nullptr, "DisconnectNpad"},
            {108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
            {120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
            {121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
            {122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
             "SetNpadJoyAssignmentModeSingleByDefault"},
            {123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
            {124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
            {125, nullptr, "MergeSingleJoyAsDualJoy"},
            {126, nullptr, "StartLrAssignmentMode"},
            {127, nullptr, "StopLrAssignmentMode"},
            {128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
            {129, nullptr, "GetNpadHandheldActivationMode"},
            {130, nullptr, "SwapNpadAssignment"},
            {131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
            {132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
            {200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
            {201, &Hid::SendVibrationValue, "SendVibrationValue"},
            {202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
            {203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
            {204, nullptr, "PermitVibration"},
            {205, nullptr, "IsVibrationPermitted"},
            {206, &Hid::SendVibrationValues, "SendVibrationValues"},
            {300, nullptr, "ActivateConsoleSixAxisSensor"},
            {301, nullptr, "StartConsoleSixAxisSensor"},
            {302, nullptr, "StopConsoleSixAxisSensor"},
            {400, nullptr, "IsUsbFullKeyControllerEnabled"},
            {401, nullptr, "EnableUsbFullKeyController"},
            {402, nullptr, "IsUsbFullKeyControllerConnected"},
            {1000, nullptr, "SetNpadCommunicationMode"},
            {1001, nullptr, "GetNpadCommunicationMode"},
        };
        RegisterHandlers(functions);

        event = Kernel::Event::Create(Kernel::ResetType::OneShot, "hid:EventHandle");
    }
    ~Hid() = default;

private:
    std::shared_ptr<IAppletResource> applet_resource;
    u32 joy_hold_type{0};
    Kernel::SharedPtr<Kernel::Event> event;

    void CreateAppletResource(Kernel::HLERequestContext& ctx) {
        if (applet_resource == nullptr) {
            applet_resource = std::make_shared<IAppletResource>();
        }

        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
        rb.Push(RESULT_SUCCESS);
        rb.PushIpcInterface<IAppletResource>(applet_resource);
        NGLOG_DEBUG(Service_HID, "called");
    }

    void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void ActivateMouse(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void ActivateKeyboard(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 3};
        rb.Push(RESULT_SUCCESS);
        rb.Push<u32>(0);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void ActivateNpad(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2, 1};
        rb.Push(RESULT_SUCCESS);
        rb.PushCopyObjects(event);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 3};
        rb.Push(RESULT_SUCCESS);
        rb.Push(joy_hold_type);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SendVibrationValue(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 4};
        rb.Push(RESULT_SUCCESS);
        rb.Push<u64>(0);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }

    void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
        rb.Push(RESULT_SUCCESS);
        rb.PushIpcInterface<IActiveVibrationDeviceList>();
        NGLOG_DEBUG(Service_HID, "called");
    }

    void SendVibrationValues(Kernel::HLERequestContext& ctx) {
        IPC::ResponseBuilder rb{ctx, 2};
        rb.Push(RESULT_SUCCESS);
        NGLOG_WARNING(Service_HID, "(STUBBED) called");
    }
};

void ReloadInputDevices() {}

void InstallInterfaces(SM::ServiceManager& service_manager) {
    std::make_shared<Hid>()->InstallAsService(service_manager);
}

} // namespace Service::HID
