// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <cstring>

#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"

namespace Service::Nvidia::Devices {

nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
nvhost_vic::~nvhost_vic() = default;

u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
                      std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
                      IoctlVersion version) {
    LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
              command.raw, input.size(), output.size());

    switch (static_cast<IoctlCommand>(command.raw)) {
    case IoctlCommand::IocSetNVMAPfdCommand:
        return SetNVMAPfd(input, output);
    }

    UNIMPLEMENTED_MSG("Unimplemented ioctl");
    return 0;
}

u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
    IoctlSetNvmapFD params{};
    std::memcpy(&params, input.data(), input.size());
    LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);

    nvmap_fd = params.nvmap_fd;
    return 0;
}

} // namespace Service::Nvidia::Devices
