// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "common/fake_emitter.h"

#include "video_core/shader/shader.h"
#include "video_core/shader/shader_jit.h"

namespace Pica {

namespace Shader {

using namespace FakeGen;

void Jit::Comp_ADD(Instruction instr) {
}

void Jit::Comp_DP3(Instruction instr) {
}

void Jit::Comp_DP4(Instruction instr) {
}

void Jit::Comp_MUL(Instruction instr) {
}

void Jit::Comp_FLR(Instruction instr) {
}

void Jit::Comp_MAX(Instruction instr) {
}

void Jit::Comp_MIN(Instruction instr) {
}

void Jit::Comp_MOVA(Instruction instr) {
}

void Jit::Comp_MOV(Instruction instr) {
}

void Jit::Comp_SLTI(Instruction instr) {
}

void Jit::Comp_RCP(Instruction instr) {
}

void Jit::Comp_RSQ(Instruction instr) {
}

void Jit::Comp_NOP(Instruction instr) {
}

void Jit::Comp_END(Instruction instr) {
}

void Jit::Comp_CALL(Instruction instr) {
}

void Jit::Comp_CALLC(Instruction instr) {
}

void Jit::Comp_CALLU(Instruction instr) {
}

void Jit::Comp_CMP(Instruction instr) {
}

void Jit::Comp_MAD(Instruction instr) {
}

void Jit::Comp_IF(Instruction instr) {
}

void Jit::Comp_LOOP(Instruction instr) {
}

void Jit::Comp_JMP(Instruction instr) {
}

void Jit::Comp_NextInstr(unsigned* offset) {
}

CompiledShader Jit::Compile() {
    return nullptr;
}

} // namespace Shader

} // namespace Pica
